Mods

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Revision as of 22:53, 29 December 2011 by Amounra (talk | contribs)
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A 'Mod' is just a convenient name for m4l patches designed to be used with Monomodular. They all share one at least one thing: they contain a javascript object that communicates directly with the Monomular Python script, which in turn communicates with Monomodular embedded _Framework control surface scripts. An explanation of how this works, and examples of ways to use certain parts of the javascript, are contained in the Monomods_help patch that should be contained in the folder with the rest of the Mods.

Some of the Mods are creations of amounra, while others are ports of Monome patches (mostly Stretta's). Each one will function in an independant way, but they all have several things in common with each another. To learn about the common ground that all plugins share, you should take a look at the How Monomodular Works page. The specifics of each Mod, however, are covered on the following pages:

Monolink

Plinko

EndCoders

Binary

Life

Aumboids

Monotes

Swing8

LoopMaster

TR256

PressCafe

Polygome

Tintinambulo

Sment