Archive for October, 2012

h1

Meh

October 29, 2012

I must have racked up some bad Karma somewhere…..

b994 is pretty much in the bag.  I’m making small adjustments to things here and there, and honestly I would have already made it public by now if it weren’t for the fact that my development laptop took a huge steaming dump all over my life about 4 days ago, just as I was finishing up the last details on the new release.  What first appeared to be simply a broken hard drive is now seeming more like a faulty motherboard.  In any case, it’s making it difficult to get anything done.  I’m on my third reinstallation, and so far everything looks good…..

In any case, you’ll see it any moment now….I just have to get all the stuff in one place so that I can publish it, and some of said stuff is hidden deep in the recesses of a broken operating system at the moment.

Keep your fingers crossed for me, and donations are welcome 😉

Oh, and stay tuned for b995 news….I’ve got some truly fancy hacks that will make life better coming your way!

a

 

h1

In the Can

October 24, 2012

Ok, all finished.  I have a preview distro out to some testers, and the preliminary feedback looks good.  I’m going to throw everything onto my Live rigs tonight to double-check the individual patches, and should have b994 out to the public tomorrow.  I’m already looking forward to b995, but first you’ll be seeing some new wiki content and some videos!

h1

optimistic mantra

October 17, 2012

If I keep repeating myself (‘almost there, almost there, almost there’), I might start to believe what I’m saying 😉  Unexpected gigs and other commitments kept me from getting as much done as I’d expected this weekend, but I’m still truckin’.

Hex is done for now (at LAST!  It’s been lurking on the borders of my attention for months now).  There is a lot of bug testing that needs to be done with it yet, but as far as I can tell there are only little things that don’t work right.  Polygome style triggering is done, but PressCafe style triggering will have to wait until I can incorporate it into Monomodular proper-like (there’s just no point in doing it with the CNTRL:R’s little 4×4 grid).  You can roughly achieve the same thing as it sits, but it’s not as fun as playing a full PressCafe grid with an 8×8.

I’m really looking forward to getting b995 out (he says;  and he hasn’t even released b994 yet…), as it will reveal a lot of new Monomodular features that I’ve been working on for over six months.  That said, I really want to put the current version behind me, and in everyone elses hands that might be waiting on it, so that I can get on with the real work, the stuff I like:  making new stuff.

What’s left are finishing touches on the new Codec and AumTroll (an alternate CNTRL:R implementation that links to the MonOhm) scripts and then I’ll be able to package everything up.  Mostly busy work remains, and hopefully I can be done with it before the weekend (or next year).

As far as b995 goes, some of the things I imagine I’ll be working on:

Full integration of CNTRL:R with Monodular (I was trying to use the implementation I wrote for Livid up to this point, but I’m finding areas I’d rather just have complete integration instead).

Hidden Monomodular script (so you don’t have to waste a slot on it in your preferences…I’m still not certain this is possible, though.  Some preliminary testing showed that it should be).

Better multichannel support (speculative, I’ve had some new ideas lately).

Direct Hex integration with Monomodular (this is a big deal, as this mod is really becoming the hub of everything I’m working on right now).

Porting some routines over to faster processes (e.g. AumBoids will be moving to Java so I can actually use it in a set without bogging…it’s already half done, actually).  I’ve been experimenting with Gen~ in this regard, and have had good results.  Unfortunately, though, I’ve not had enough time to determine the best approach yet.

Further development of the Looper plugin (which you’ll see some improvements in already, even though I know I’m the only one using it).

Documentation, documentation, documentation.  Ok.  That probably should be my mantra, I guess….

 

a

 

h1

…still working

October 12, 2012

Just a short update:  the new Codec script is largely done at this point, and I’m taking a few days to finish fleshing out the functionality of the new patch I’ve written for CNTRL:R called “Hex”.  It’s turning out quite fantastic 🙂  Imagine the Livid stepprs, TR256, Binary, Polygome, PressCafe, and Endcoders all combined into one (fairly) easy to navigate patch.  Program a rhythm or a step sequence into the patch like you would in the stepprs, then play it in real time like you can with Binary/PressCafe/Polygome.  It will be a while (read:b995) before its ported to Monomodular, but in the meantime I’m having quite a bit of fun with it using the CNTRL:R….the idea is to have compatibility with CNTRL:R/Codec/Monomodular so that you can manipulate different elements of the patch with multiple controllers connected to it simultaneously.  For instance, do all the step programming on the CNTRL:R while triggering sequences you create with a grid controller like the Ohm or a Launchpad.

I’m still looking for a Sunday-ish release of the new b994 installers….be sure and let me know if you’ve been using the alpha_release and found any problems with specific elements in it.  I’ve not had much time to do thorough testing with the older patches, so any help is appreciated.

Cheers,

a

 

h1

progress

October 8, 2012

Hey guys,

Just a short note to let you know where things are at:  Still working on b994, almost finished.  OSX installer is finished, working on Windows.  Currently, the only real work left to do is to finish up the new Codec script, route out some problems in some of the Remote Scripts, and double fix a few problems with settings persistence in some of the patches.  There are quite a few new features I’ve introduced in the CS scripts and the LCD patch, but otherwise things are largely unchanged.  I’m finding that Max6 seems sluggish in comparison to Max5, so I will probably spend a lot of time for b995 trying to speed things up and streamline some of my routines.

I’ve been on vacation for 3 weeks and am just now settling back into my routine, but hopefully I’ll have time to get out a release before the end of the week.

a